BCSSS

International Encyclopedia of Systems and Cybernetics

2nd Edition, as published by Charles François 2004 Presented by the Bertalanffy Center for the Study of Systems Science Vienna for public access.

About

The International Encyclopedia of Systems and Cybernetics was first edited and published by the system scientist Charles François in 1997. The online version that is provided here was based on the 2nd edition in 2004. It was uploaded and gifted to the center by ASC president Michael Lissack in 2019; the BCSSS purchased the rights for the re-publication of this volume in 200?. In 2018, the original editor expressed his wish to pass on the stewardship over the maintenance and further development of the encyclopedia to the Bertalanffy Center. In the future, the BCSSS seeks to further develop the encyclopedia by open collaboration within the systems sciences. Until the center has found and been able to implement an adequate technical solution for this, the static website is made accessible for the benefit of public scholarship and education.

A B C D E F G H I J K L M N O P Q R S T U V W Y Z

DEREALIZATION 3)4)

The artificialization of our contact with the real world due to the growing use of communication technologies.

C. EMMECHE explains this as follows: "The mass media create their own world, an hyper-reality where the gap between image and reality is erased because everything is mediated, filtered through commentators, news bureaus, images, standardized analyses, talk shows, and events hat are chosen and staged for the occasion. The media coverage of an event becomes the event's simulation, a complicated game that for all parties becomes more real than reality itself" (1994, p.158-9)

"Simulation", with its different psycho-social and computer science shades of meaning, is of course becoming one of the master concepts of our time. One could however think that in the whole span of existence of human race, our view of the "real" world has always been perceived and simulated - through the filters of myths, religions, philosophies or ideologies, as instruments to insure the cohesion of socio-cultural systems. So-called "derealization" seems in fact to be the contemporary way to generate a new kind of self-reproducing (autopoietic) "social cocoon", which appears to have been an ever permanent feature of social and cultural human systems.

From the cybernetic and systemic viewpoint, a deeper epistemological evaluation of the origins and the scientific and social nature of our models would be important. The emergence of the systemic-cybernetic approach probably signals a decisive mutation for the understanding of the collective behavior of human masses.

The new situation itself would thus generate the conceptual tools for its own understanding.

Deconstruction

Categories

  • 1) General information
  • 2) Methodology or model
  • 3) Epistemology, ontology and semantics
  • 4) Human sciences
  • 5) Discipline oriented

Publisher

Bertalanffy Center for the Study of Systems Science(2020).

To cite this page, please use the following information:

Bertalanffy Center for the Study of Systems Science (2020). Title of the entry. In Charles François (Ed.), International Encyclopedia of Systems and Cybernetics (2). Retrieved from www.systemspedia.org/[full/url]


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